Proposed
SEA-Forge™ is a distributed system with multiple components (CLI tools, backend services, generators, DSL compilers). Users currently need to manually install numerous dependencies (Node.js, Rust, Python, Docker, mise, devbox, just, sops, age) before they can start developing.
This friction:
Constraints:
just recipes already orchestrate common workflowsAdopt a multi-layer distribution strategy:
.devcontainer/sea-forge): Orchestration binary wrapping just recipes1
Developer → Opens in VS Code/Codespaces → Everything works
postCreateCommand runs just setupsea-forge)1
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sea-forge doctor # Check system prerequisites
sea-forge init # Bootstrap project
sea-forge up # Start all services
sea-forge validate # Run spec-guard
just dependency at runtime)| IDE | Setup Method | Status |
|—–|————–|——–|
| Zed IDE | just ui-setup / sea-forge setup | ✅ Primary |
| VS Code | DevContainer | ✅ Alternative |
| Codespaces | DevContainer | ✅ Alternative |
| Other | just setup / sea-forge init | ✅ Supported |
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cargo install sea-forge
# or
brew install sprime01/tap/sea-forge
just dependency)just directly, no duplication| Approach | Why Rejected |
|---|---|
| Tauri | SEA™ is not a desktop app; integrates with external tools (Zed, LibreChat) |
| Nix Flake | Steeper learning curve for users unfamiliar with Nix |
| Bun compile | Larger binary, less mature, doesn’t leverage existing Rust |
| Docker-only | Doesn’t address CLI tooling; some users prefer native development |